Wednesday, May 23, 2012

hello my pretties

i have just finished the base translation of the main story

the project inches ever nearer to completion

you can be hype now

Graphics Editor Search #14



I'm searching again cuz I need someone who haz the skillz and haz the time so they can be reliable. A couple people offered but they disappear soon after, so yeah...

Someone suggested explaining what's actually required. It's quite simple. We give you an image to hack and you change the Japanese text into English text. The font is graphical and thus requires customization: you either have to recreate it to mimic the Japanese one, use an existing font in Shadow Dragon, which we will help you rip by giving you reference images, or miraculously find an existing font that fits. You also have to make sure of a few technical things, such as sometimes the colors have to be the same in the original image and edited image. Here are some examples:

Menu Graphics Terrain Box

It may look tough but it's really not. Also as a hacker I will do everything in my power to make it as easy as possible for you. Sometimes it will be a straight-up image, other times it'll be a small puzzle, but if you bring the skills it's nothing we can't work together, so join now! Before we have to use money to hire someone, or worse, I have to do it myself!

Tuesday, May 15, 2012

Hackery Update


So we know the translation is going well (chapter 20 is done! I'm so excited!) and the graphics are on my to-do list (I still don't have a competent and committed graphics editor though) but what about the hacking parts? Is they all done?

It's not: a while ago I said I fixed an issue which made text glitch up, the details of which no one cares, but it turns out the fix didn't work on flashcarts, which is a big problem--so after several hours of hacking I fixed that too, and I wouldn't say that without proof:

That leaves a problem with the text rewind where the text gets cut-off, but Nagato, our go-to man for the most difficult problems, is unable to help us anymore. However, we really appreciate everything he's done as a volunteer helper and wish him the best in the rest of his endeavors!

As for the problem, what will we do? We're not sure as I haven't been able to solve it myself but we'll do our best to figure out something.

Until next time!

EDIT: Special shout-out to Pandorakun who has been killing it as a proofreader. Practically a one-man (or one-woman--dammit, I never asked gender on the localization application) localization team here. :D

Thursday, May 10, 2012

We're Not Alive

Aveyn Knight

I think a stray Blazer may have visited me in a dream and told me to post *something* on the blog. I'll admit I haven't been doing much work on the translation lately, since I've been busy covering FE: Awakening information on a FE fan site. But still, that's no excuse for the blog not being updated for over a month! Especially when actual progress is being made.

At the moment, Agro has completed the story translations up to Chapter 18, so the story's 75% complete. I took a sneak peak at the localisers' work desks and I think I can see them working as well.

This is just my personal view, but I reckon the project's on track for completion soon, if it weren't for that iceberg of graphical text that needs to be hacked away. Blazer, if you're reading this, you do have a plan for melting this iceberg right? I don't really want to get my hands dirty : (