Friday, August 12, 2011
Dialogue issue resolved
People not on the translation team will not be aware of this, but we faced a pretty nasty obstacle right upon starting this translation project. Something we English players normally take for granted was missing from the game, specifically lowercase English symbols during dialogue.
Those who watched the Prologue I demo video will know that lowercase symbols do appear in the dialogue, so support for lowercase symbols is definitely possible. However, what we did for the Prologue I demo was merely a lazy hack and wouldn't work for the whole game. I feel terrible for "tricking" people, but it was either that or state we had little confidence in translating the whole game.
Fast forward to today, I can now safely proclaim that all (major) issues with the lowercase symbols missing from dialogue have been fully resolved, all thanks to the expert advice of Nagato, a skilled hacker who's currently working on the Nanashi no Game fan translation.
This image probably means little, but it's a huge breakthrough for us!
What happened is that, purposely or not, there was a "bug" in one of the game's algorithms, which prevents lowercase symbols from appearing. All it took to fix this was a simple (I say "simple", but knowing what to do and where requires a lot of advanced knowledge) correction to one or two lines of the game code.
So what does this mean for the translation project? Put simply (and especially now that Blazer has got a lot of the graphic hacking worked out), there are no more major technical issues stopping this project. So hopefully you'll see progress rapidly increase from today onwards. Of course, this also depends on what the team members are busying themselves with right now. I think I might go and take a break myself!